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Devlog
Submission to Godot Wild Jam #25
Coco Cloud Radical (made in 9 days)
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Devlog
Ways I May Develop This Game Further
September 25, 2020
by
blaise-rascal
This post is all about ways the cloud game could be developed further. There are many issues, such as bugs, that I won’t cover here. Rather, this post is about the big-picture design of the game. Is...
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Postmortem for Coco Cloud Radical
September 21, 2020
by
blaise-rascal
2
My entry for Godot Wild Jam #25 was a unique project for me. Rather than creating a game based on a brand-new idea, I chose to rework a game concept my friends and I had 2 years ago, that happened to...
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